Five thousand and counting
Horizon RP now welcomes more than 5,000 unique players every month and has passed 1.4 million lifetime players. Thank you for making a city.
Kai Lin
Co-Founder & CEO

This month, Horizon RP passed 5,000 unique players in a single month for the first time. Our lifetime player count crossed 1.4 million. Together, you have spent more than 19 million hours in San Aurelio.
Those numbers are strange to write down. When we launched the first server in 2018, it had 32 slots and a map that was mostly borrowed. The goal was to make a place where people could tell stories together. That is still the goal.
What got us here
It was never one feature. It was the accumulation of a thousand small decisions: a storefront that opens, a car that handles well, a police officer who actually has to investigate, a business that can fail. The city became real because people kept showing up and treating it like it was.
It is also the team. Horizon RP has a full-time community and live operations group that reads feedback, runs events, and fixes things. They do not get enough credit. Today they get some.
“The best thing we ever did was hire people from the community. They know exactly what this place is supposed to feel like.”
What is next
Season 8 is in development. We are rebuilding the waterfront, expanding the economy, and adding the first player-run shipping companies. We are also investing in the backend — more capacity, better performance, and a smoother first hour for new players.
To everyone who has ever opened a shop, joined a department, crashed a car, or spent an evening doing nothing in particular with friends: thank you. The city is yours. We just keep the lights on.
Keep reading

Neon Tide: Season 8 is live in Horizon RP
A rebuilt waterfront, a new night market, player-run shipping contracts, and the biggest criminal economy overhaul we have ever shipped. Welcome to the tide.

Project 夜龙: the first reveal
A red moon. A dying empire. A dragon with no name. After three years of silence, we are finally showing you what we have been building.

VxEngine 1.0 enters production
Seven years, three renderer rewrites, and an unreasonable number of profiler captures. VxEngine 1.0 is now the production engine for everything we make.

Project 夜龙
The night has teeth.
Alpha playtests begin in 2027. Register your interest and be among the first through the Black Gate.
Alpha 2027 · PC · No paid alpha access

