
Project 夜龙
A large-scale online action RPG set in a dying empire beneath an endless red moon. Built on VxEngine. Alpha playtest and launch in 2027.
The night has teeth.
A large-scale online action RPG set in a dying empire beneath an endless red moon. One continent. Thousands of players. A story that keeps going when you log off.
The next era of online worlds
Project 夜龙 is our first fully in-house game — a persistent online world where the apocalypse is not a weather event. It is political, slow, and deeply personal. Cities still stand. Markets still open. People still fall in love, argue about taxes, and bury their parents while the red moon climbs.
You are not the chosen one. You are one of the people who has to live through the end of the world — and decide what gets carried into whatever comes next.
Read the full revealTerritory, alliances, and grudges persist across sessions and seasons. The continent changes because of what players do — not because a patch reset it.
No rotation buttons. No animation cancels that erase the consequence of a decision. Every swing costs stamina, position, or both.
Hundreds of authored arcs wrapped around a living simulation. The end of the world is not empty. It is crowded, political, and deeply human.
Project 夜龙 enters alpha playtesting and launches in 2027 on PC.
Project 夜龙 · First look
New environment stills from the current build. Four regions, one long night, and a continent that will not stay still.
Horizon RP is the #1 life roleplay server on Unturned — a hand-built city of eleven districts, thousands of custom assets, and a community that has been writing its own stories since 2018.
More than 5,000 unique players every month, a fully player-driven economy, and over 140 custom plugins maintained by the same engineers who build VxEngine.


Technology · VxEngine 1.0
Horizon's in-house game engine, built for best-in-class performance across a wide range of hardware. Frame-first rendering, real-time global illumination, seamless streaming, and networking built for persistent worlds — not match lobbies.
Internal benchmark
Night Dragon vertical slice
Target: locked 60 fps at 1440p on a four-year-old mid-range GPU, with 1% lows within 15% of average. Not final. Performance varies by scene.
60 fps
Performance target at 1440p on a mid-range GPU
1,000+
Concurrent players in a single persistent shard
0
Loading screens in Night Dragon's open world

Est.
2017
Coordinates
34.0407° N
118.2343° W
The studio
Horizon started in 2017 with two people, one Unturned server, and a garage in Echo Park. Nine years later we are a twenty-person studio in the Arts District, building our own engine and our first original world.
We are independent by choice. We plan around sustainable hours. We believe the best games come from small teams with real ownership — and that Los Angeles, with all its light and grit, is part of everything we make.
20
People
1.4M
Players
9
Years shipping
What we make
A live city, an engine built from first principles, and the game we have been waiting our whole careers to make.

A large-scale online action RPG set in a dying empire beneath an endless red moon. Built on VxEngine. Alpha playtest and launch in 2027.

The #1 life roleplay server on Unturned. A fully custom city, thousands of custom assets, and a community that has been building stories since 2018.

Horizon's in-house game engine. Best-in-class performance across a wide range of hardware, a renderer built for real-time scale, and tools that get out of the way.
Newsroom
We're hiring
Eight open roles across engine, game, art, and live operations. Remote-friendly. No crunch. Real ownership.

Project 夜龙
Alpha playtests begin in 2027. Register your interest and be among the first through the Black Gate.
Alpha 2027 · PC · No paid alpha access